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15 Games That Were Nearly Banned in the Land of the Free

Video games and censorship have a complicated relationship in the United States. Protected by the First Amendment, games are considered a form of free speech, making outright bans a rare phenomenon. But that doesn’t stop moral panics, political outrage, or the occasional court battle from attempting to pull the plug on certain titles. Misunderstandings about what games represent and fears about their supposed impact on society reflect the ongoing debate about where we draw the line between creative expression and social responsibility.

There have been plenty of close calls, heated Senate hearings, and retail boycotts, and that deserves to be discussed. Should the United States have the ability to ban video games, or should that kind of decision be left up to the people? No matter the answer, these games definitely ruffled some feathers and nearly got the ban hammer.  

Grand Theft Auto: San Andreas (2004)

Grand Theft Auto: San Andreas (2004)

Few controversies have rocked the gaming industry like the "Hot Coffee" mod scandal. It didn’t take long before modders uncovered a hidden minigame in GTA: San Andreas that…well, let’s just say that kids couldn’t play it. Rockstar claimed the content was inaccessible in the retail version, but that didn’t stop the uproar.

Politicians called for federal investigations, that the game’s rating be increased or put in a category on its own. This led to many retailers pulled it from their shelves. Soon, a patch was put out. Countries like Australia straight banned it until the material was removed.

Image via Rockstar Games

Bully (2006)

Bully (2006)

Rockstar isn't a stranger to making something parents write their congressman about. This game is no exception. Bully raised immediate concerns before it even hit shelves, with critics arguing it glamorized aggressive behavior in schools. 

The game ultimately turned out more humorous than harmful, lawsuits in Florida and calls for bans from activist groups kept it in the spotlight. Despite the moral panic, Bully proved itself to be more mischievous than malicious.

Image via Rockstar Games

Carmageddon (1997)

Carmageddon (1997)

Carmageddon wasn’t banned across the U.S., but states certainly considered it.  In Carmageddon, the goal is to create as much havoc as possible, and some levels had players...drive on non-empty sidewalks. Some versions were even worse and seemed to be specifically designed to spark outrage.

Developers eventually swapped pedestrians for zombies or robots as a compromise in more restrictive markets. 

Image via Interplay Productions

DOOM (1993)

DOOM (1993)

Releasing right in the middle of the Satanic Panic, DOOM faced backlash for its demonic imagery, gore, and supposed influence on real-world violence, particularly after Columbine.

It’s no coincidence that the game has been scapegoated in every argument about video game violence since. DOOM survived the uproar, but it remains one of the most cited titles when discussing gaming’s darker cultural critiques.

Image via id Software

Grand Theft Auto 6 (2025)

Grand Theft Auto 6 (2025)

The highly anticipated release of GTA 6 is finally on the horizon after GTA 5 released over 10 years ago. This addition to the franchise promised to recapture the grit, freedom, and wild energy that made the series a cultural phenomenon. Rockstar Games is weaving the rebellious spirit of its roots into a bold new chapter.

As always, pushing boundaries comes with its share of controversy. Once again, it’s taking center stage, reminding parents that games can cross some serious lines. Will this one end up being discussed by Congress, too? Some parents are already calling for it to be banned.

Image via Rockstar Games

Leisure Suit Larry (1987)

Leisure Suit Larry (1987)

An adventure about a "lovable" loser on a quest for love (or at least a date), Larry raised eyebrows back in the ‘80s. The pixelated humor barely skirted laws, and several big-box retailers refused to stock it.

Things that end up partially restricted typically get a cult following, and Leisure Suit Larry is no exception.

Image via Sierra Entertainment/Codemasters

Manhunt (2003)

Manhunt (2003)

There are violent games, and then there’s Manhunt. This game drew sharp criticism, particularly after being linked to a real-life case in the U.K. It wasn’t banned outright in the U.S., but certain retailers refused to stock it.

Lawmakers pointed to it as evidence that the industry needed parental controls. It found itself perpetually on lists of games that “crossed the line.” It (or the sequel to it) was outright banned in several countries, including Germany, Malaysia, New Zealand, and South Korea

Images via Rockstar Games

Mass Effect (2007)

Mass Effect (2007)

Mass Effect faced controversy over its portrayal of optional scenes, made all the worse by sensational (and inaccurate) media reporting claiming the game featured content no game should feature.

The outrage felt so absurdly misplaced that it even inspired segments on late-night comedy shows. Developers defended the nuanced storytelling, and the backlash fizzled out when critics realized the game wasn’t exactly an intergalactic Fifty Shades.

Image via Microsoft Game Studios

Mortal Kombat (1992)

Mortal Kombat (1992)

Back in the ‘90s, Mortal Kombat gained a pretty big reputation that sparked massive outrage. Mortal Kombat became central to the 1993 Senate hearings alongside other games on this list.

The uproar led to the creation of the ESRB rating system, sparing games like this from outright bans while ensuring that parents got a heads-up about the kind of things their kids were witnessing.

Image via Midway

Call of Duty: Modern Warfare 2 (2009)

Call of Duty: Modern Warfare 2 (2009)

The infamous "No Russian" mission made headlines and drew outrage. The scene had players partake in an unforgettable and morally upsetting scene in an airport.

Though the game included the option to skip the mission, critics argued the content was gratuitous and insensitive. This mission wasn’t the first example of controversy in the Call of Duty franchise, but it is the one that drew the most attention.

Image via Activision

Night Trap (1992)

Night Trap (1992)

This interactive movie game was so controversial that it became proof that Congress could unite across party lines—for censorship, anyway. Night Trap featured campy footage of vampires attacking women, which alarmed senators during the 1993 hearings on video game violence.

Critics claimed it glorified violence, despite its slapstick tone. Retailers, including Walmart, pulled the title, and Sega ceased production. Ironically, the game later enjoyed a revival, celebrated for its cheesy charm rather than its alleged danger.

Image via Sega

Postal 2 (2003)

Postal 2 (2003)

Few games waved the flag of provocation like Postal 2. It really seemed like this game was designed to tick off everyone. Major retailers boycotted the game. International responses were harsher, with countries like Australia outright banning it.

Not only was it banned in New Zealand, but anyone caught distributing or buying it would be fined $50,000 and sentenced to up to 10 years in prison.

Image via Whiptail Interactive

Resident Evil 5 (2009)

Resident Evil 5 (2009)

Critics accused Resident Evil 5 of insensitivity toward PoC, with its portrayal of African zombies and colonial-era stereotypes stirring uncomfortable debates. The game ignited discussions on how cultural settings are handled in gaming, especially in horror.

Ultimately, Resident Evil wasn’t forced to edit their game, but it certainly was in headlines while everyone tried to figure out what to do with it.

Image via Capcom

Spec Ops: The Line (2012)

Spec Ops: The Line (2012)

Spec Ops portrayal of war crimes shocked players and critics alike. The game didn’t just want you to “have fun” with its mechanics. It wanted players to feel the horrors of war.

The psychological toll of its imagery left some players demanding tougher content warnings. 

Image via 2k

Thrill Kill (Unreleased, 1998)

Thrill Kill (Unreleased, 1998)

This game was designed for pure shock value. It featured fighters who crossed lines even Mortal Kombat refused to cross. EA, which acquired the game’s publisher, chose to cancel it entirely, fearing backlash similar to what Mortal Kombat faced.

Leaked builds of Thrill Kill later circulated online, cementing its status as a lost legend of controversy.

Image via Paradox Development